DrDerpington

Active Member
Oct 6, 2017
752
1,800
Michael Jackson eating popcorn.gif

I just got stomped by one boss in BG3 few times in a row and I almost smashed my keyboard. I came here for some LOLz to improve my mood and this thread never disappoints.

It started with changelog for 1.19 being N/A. And by reading all the hate I got it that it had only 1 new BJ scene and that is all. Haha, CrushStation doing nothing as usual. :ROFLMAO:
 

DrDerpington

Active Member
Oct 6, 2017
752
1,800
anyone have any Working versions of the old versions of this game? The website has 1.13 avaliable, but it's never Playable whenever I try it. Curious about the mixed version of the backstory & start of the agent stuff, if such a version even exists. Only ever played the boring backstory & even more boring 1.16+ versions.
Here you go. Version 1.6.3
That is the last version before 2nd restart. (Yes, there were 2 restarts. I dont have that really old 1st version anymore.)
View attachment Female-Agent-1.6.3.Unlocked.zip
 

Sikisk

Member
Mar 28, 2017
204
335
Jesus Christ that is such blatantly transparent shitty corporate speech, even more so than usual. Makes a company like EA seem almost honest and straightforward in comparison and it boggles my mind that someone sees that and thinks, "yeah, this is where I want my money to go."
That's pretty much what I thought. Its a shame that Victoria has to do the PR for the game when Crush is the god damned head of it.

Take responsibility and write out your own corpo double speak Crush, we all know you don't care anyway.
 

Takkatakka

Engaged Member
Nov 11, 2022
3,233
11,075
It seems the negative feedback was too much and now Lovely Illustrator Victoria TM is more or less directly asking for praise instead:

View attachment 2853807
Maybe she should also take over the writing...if that isn't actually something Crush wrote...then again...so many words, it would take him at least a month with 80h/day to write that much.
 
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DrDerpington

Active Member
Oct 6, 2017
752
1,800
That parody was more interesting in a 0.01 version than any of the versions I've played of this. I almost wish that was lobster's main game instead of good son. Side note: anyone have any Working versions of the old versions of this game? The website has 1.13 avaliable, but it's never Playable whenever I try it. Curious about the mixed version of the backstory & start of the agent stuff, if such a version even exists. Only ever played the boring backstory & even more boring 1.16+ versions.

Also Maybe this is just me, but do the sex scenes in this game kinda... suck to anyone else? Just the same old somewhat forced "ugh im so innocent i can't believe i have to do this with an ugly man - wait why am i horny" every single time. Doesn't help a lot of the worst ones are unavoidable. The spy story & unique character creator/paperdoll was what interested me at first. But it's almost irritating to playthrough. Her jerk off fantasies are better than the actual sex scenes.
Here you go. Version 1.6.3
That is the last version before 2nd restart. (Yes, there were 2 restarts. I dont have that really old 1st version anymore.)
View attachment 2855886
I fould the the old version of game before first restart. Version 1.11.1
So now you have it all.
View attachment femaleAgent-1.11.1.oldest.zip
 

boobthief

Member
May 25, 2017
484
1,212
It basically means in an actual 12 hour work cycle the minimum word count would be like 4000 words if you only spent 1 out of 3 hours writing. But it could be anywhere up to 12,000 or more.
That's not how writing a script works! Words per minute / hour / day is for typists not writers.

Only explanation is he hates developing the game and every word is a struggle because he's so unmotivated.
Why is that the only explanation?

I can think of many, of which any or all could apply:

- Burns out every crunch time then takes months to recover.

- Surrounded by people telling them their game is so perfect they should spend as long as possible to make sure their next release is even more perfect.

- Imposter syndrome from being told every release is perfect so they struggle to start and finish anything.

- No manager to tell them to just ship it already.

- Stretching out the story and delivery for fear that people are only interested until the first bargirl event.

- Constantly rewriting to be less offensive for the sensibilities of sensitive modern audiences.

- Writing requires research so they're taking regular trips to Bangkok.

- Productive work doesn't really begin until a few weeks before the release.
 

vicaddict

Member
Sep 29, 2019
206
422
Stretching out the story and delivery for fear that people are only interested until the first bargirl event.
You forget the option where he has no clue where the story is actually supposed to go, let alone finish. He has ideas for scenes, but not an entire picture, it seems. He gets stuck writing about minute details in great length, stretching it as you say, but in the end he ends up nowhere.

He has transformed the game into a linear novel, which is fine and should make it easier for him, but he still can't deliver meaningful content. His writing is good, but over the last few years he introduced several new mechanics that never do anything and aren't even being used ever again. As I said, he loses himself in ideas for scenes and features, but doesn't know where he actually wants to go. No wonder writing takes so long when you literally have to force yourself to come up with something.

Sad thing is, we are still in the prologue. Then again, are we? What is the main game supposed to be when all of this is just the introduction?
 

MrAnarchy

Newbie
Aug 22, 2022
94
328
You forget the option where he has no clue where the story is actually supposed to go, let alone finish. He has ideas for scenes, but not an entire picture, it seems. He gets stuck writing about minute details in great length, stretching it as you say, but in the end he ends up nowhere.

He has transformed the game into a linear novel, which is fine and should make it easier for him, but he still can't deliver meaningful content. His writing is good, but over the last few years he introduced several new mechanics that never do anything and aren't even being used ever again. As I said, he loses himself in ideas for scenes and features, but doesn't know where he actually wants to go. No wonder writing takes so long when you literally have to force yourself to come up with something.

Sad thing is, we are still in the prologue. Then again, are we? What is the main game supposed to be when all of this is just the introduction?
The Chris Carter effect I believe it’s called.
 
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Sissycuck111

Member
May 8, 2023
331
408
So I hurl my female agent headfirst down the proverbial cock sleeve rabbit hole. Happily bouncing on any cock offered up. Explaining to her employers that she's willing to do whatever, whenever! Suddenly a pretty handsome bar trainer wants a little head and the bitch acts like she's chaste and wholesome. It doesn't make any sense at all. I'm expecting enthusiastic agreement at that point.
 

slavegal

Member
Apr 17, 2020
471
590
- Writing requires research so they're taking regular trips to Bangkok.
Jeez....how much more time do they need to realize that lying only angers people more? Nobody likes to be treated as a fool. Or, they need to visit Belial (Diabolo 3, 2012) more regularly to learn how to lie.
 

leg28

Well-Known Member
Aug 15, 2018
1,068
1,959
You shrug off getting creampied at a job interview, but have a mental breakdown sucking a dick to keep your cover?
So I hurl my female agent headfirst down the proverbial cock sleeve rabbit hole. Happily bouncing on any cock offered up. Explaining to her employers that she's willing to do whatever, whenever! Suddenly a pretty handsome bar trainer wants a little head and the bitch acts like she's chaste and wholesome. It doesn't make any sense at all. I'm expecting enthusiastic agreement at that point.
you both got a point. it sounds stupid because our perfectionist milkman who is rewriting scenes like zillion times simply failed to explain motive to this meltdown. she basically is going to cross the line, get paid for sex (bj) and she knows next time she'll be bargirl/hooker like the one from vip room servicing south africans for unknown period of time. if she refuses connor said they have exceded limit of foreign waitresses so she'll be out. end of mission.

where mistake is made is: if owners are aware that they have more foreign waitresses than needed and one or two has to go upstairs or be fired, then why hiring new aussie girl? only motive is to drag mc into prostitution (since she is very popular and she can earn them some money). but we don't know that. it just popped from the sky. he spent more time picking types of lipstick or eyeliners and other trivias than polishing really important part of story.

anyway we probably wouldn't be talking about this if we weren't f**ked by this "dev" so many times with delays because "he is not happy with sceen and he has rewrite it again and again". of course all that time milk is pouring. he is like taxi driver brings you almost to your destination and then turn car back to starting point because he didn't like the route and he'll take new one. of course his taximeter is still counting
 
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leg28

Well-Known Member
Aug 15, 2018
1,068
1,959
That's not how writing a script works! Words per minute / hour / day is for typists not writers.



Why is that the only explanation?

I can think of many, of which any or all could apply:

- Burns out every crunch time then takes months to recover.

- Surrounded by people telling them their game is so perfect they should spend as long as possible to make sure their next release is even more perfect.

- Imposter syndrome from being told every release is perfect so they struggle to start and finish anything.

- No manager to tell them to just ship it already.

- Stretching out the story and delivery for fear that people are only interested until the first bargirl event.

- Constantly rewriting to be less offensive for the sensibilities of sensitive modern audiences.

- Writing requires research so they're taking regular trips to Bangkok.

- Productive work doesn't really begin until a few weeks before the release.
let simplified: lev tolstoy vs crush / war and peace vs female agent:
duration: 6 years (finished) / 6 years and sill on halfway
word count: 587,287 words / ???
payment: after book is delivered / every month no matter you deliver or not..
so please stop talking about crush and creative process in same sentence,
 
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Sissycuck111

Member
May 8, 2023
331
408
you both got a point. it sounds stupid because our perfectionist milkman who is rewriting scenes like zillion times simply failed to explain motive to this meltdown. she basically is going to cross the line, get paid for sex (bj) and she knows next time she'll be bargirl/hooker like the one from vip room servicing south africans for unknown period of time. if she refuses connor said they have exceded limit of foreign waitresses so she'll be out. end of mission.

where mistake is made is: if owners are aware that they have more foreign waitresses than needed and one or two has to go upstairs or be fired, then why hiring new aussie girl? only motive is to drag mc into prostitution. but we don't know that. it just popped from the sky. he spent more time picking types of lipstick or eyeliners and other trivias than polishing really important part of story.

anyway we probably wouldn't be talking about this if we weren't f**ked by this "dev" so many times with delays because "he is not happy with sceen and he has rewrite it again and again". of course all that time milk is pouring. he is like taxi driver brings you almost to your destination and then turn car back to starting point because he didn't like the route and he'll take new one. of course his taximeter is still counting
Your explanation is sound but, the protag accepts payment for fucking Connor more than once so she's a whore for sure. That's my take on it anyway. Take care.
 

Leiafanman

Newbie
Jun 22, 2017
29
33
I feel like he spent forever trying to develop game systems to help make the game more gamey before he started the story in earnest (I've spent untold hours trying to get Twine systems to work myself and I can understand wanting everything ready) but then he gave it up and decided to write a rough linear draft and actually share it so he had some content for patreons. BUT now he's getting stuck in the small details of what should be a quick rough draft to get the story figured out.

He needs to either add back some of the gameyness or just blitz out these linear story updates because the troops are getting restless. I feel like making some "hub" interactive areas of the game would scratch the itch. Like during the day your agent has some time to choose her own actions around town, add an interactive money system and a shop to let us buy the clothes, toys, etc.. I've thought her getting sussed out as an agent by the local authorities would be a cool way to add tension/sexy scenes/money drain as she either needs to bribe them or blow the mission and she needs to keep it from her tenders (maybe drive her into becoming a Bargirl so she can earn enough money to pay the bribes etc.).

Tons of other HTML games have these simple hub style gameplay loops that make them feel open world when there really isn't that much going on with them. You can nest them inside your linear narrative fairly easily.
 
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MrAnarchy

Newbie
Aug 22, 2022
94
328
All good advice, but as he’s shown multiple times, he won’t take it. Whenever he’s give advice on how to improve writing time he, in the nicest most polite way, says “thanks, but I know what I’m doing.”
 
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